GonzaloGonzálezVentura

Game & Technical Designer

Mechanics, progression and pacing that read clearly and feel good to play.

Portrait of Gonzalo González Ventura

I'm Gonzalo.

I design gameplay that is clear, dynamic and well paced: mechanics, progression flows and feedback systems, built through fast iteration and with player readability always in mind.

I work mainly in Unreal Engine 5 (Blueprints, Behavior Trees, EQS, GAS, UMG) and I'm comfortable in Unity and C#. I studied software development before game design, so I can prototype, implement and debug my own systems and work closely with programmers.

On Lady Umbrella, a commercial third-person shooter released on Steam and awarded Best Free Game at Devuego 2025, I worked across game, level, systems and technical design, and ran structured playtests to find and fix problems.

I also have a 3D art background (Maya, Blender, Substance Painter), which lets me build and dress my own spaces.

Projects

Commercial project

Lady Umbrella

Game Designer · Level, Systems & Technical Design

A 3D action-adventure shooter starring special agent Francesca De Angelis. Framed by her partner while infiltrating the Italian mafia, she must clear her name with an umbrella that is a shotgun, a shield and a gadget tool.

Genre
Third-person action-adventure shooter
Engine
Unreal Engine 5
Timeline
1 year
Studio
Zulo Interactive
SteamPC

Class project · team of 3

Stellar Maze

Game Designer & 3D Artist

Play as Ariadne, abandoned in the Labyrinth after Theseus killed the Minotaur. Now its new prisoner, you must escape by solving puzzles with the constellations.

Genre
First-person puzzle game
Engine
Unity
Timeline
1 month
itch.ioPC

Experience

  1. Jan 2025 – Dec 2025

    Game Designer

    Zulo Interactive

    Design team of Lady Umbrella, a third-person action-adventure shooter built in Unreal Engine 5, released on Steam and awarded Best Free Game at Devuego 2025. Beyond game design, I covered level, systems and technical design.

  2. Mar 2023 – Sep 2024

    Interactive Experience Designer

    Human XR Lab UNAM (Universidad del Atlántico Medio)

    Virtual reality experiences for research, focused on accessibility and cognitive support for people with special needs.

  3. Feb 2023 – Apr 2023

    3D Artist & Real-Time Developer

    Videoreport Canarias S.A.

    Real-time virtual sets for television, combining 3D modelling and Unreal Engine.

Other experience

Feb 2020 – Apr 2020

Software Developer

VALPER SL

Programmed and maintained an internal communication tool for the company.

Dec 2018 – Jul 2019

Surf Instructor

University Surf School

Taught groups of different levels, looked after student safety and adapted each lesson to the group.

Skills

Design
  • Gameplay and systems design
  • Level design, blockout and greyboxing
  • Combat and encounter design
  • Balancing, economy and progression
  • Feedback loops and readability
  • Functional documentation
Engines and code
  • Unreal Engine 5: Blueprints, Behavior Trees, EQS, GAS, UMG
  • Unity: C#, Cinemachine
  • C# and C++
  • Lua (basic), MySQL
  • Git and Perforce
QA and data
  • Structured playtesting
  • Bug reproduction and reporting
  • Fix verification
  • Excel-based analysis
  • PC and VR testing (Quest, Vive, Pico)
3D and art
  • Autodesk Maya, 3ds Max, Blender
  • Substance Painter
  • Photoshop, Illustrator
  • Premiere Pro, After Effects
  • Rokoko motion capture
Applied AI
  • ChatGPT, Claude, Gemini, Copilot
  • Agents and automation with Make and n8n
  • AI-assisted development
  • AI-generated media
  • Legal and regulatory aspects of AI
  • Digital marketing
Working with people
  • Cross-disciplinary teamwork
  • Clear communication
  • Initiative and leadership
  • Spanish (native) and English (B2)

Education

  1. 2026

    Master's in Artificial Intelligence

    BIG School

    Applied AI: language models (ChatGPT, Claude, Gemini, Copilot), agents, workflow automation with Make and n8n, AI-generated media and AI-assisted development, plus the legal framework of AI and digital marketing. Joint degree with Universidad Isabel I (6 ECTS).

  2. 2025 – 2026

    Degree in Digital Creation, Animation and Video Game Development, Game Design and Interactive Media

    Universidad del Atlántico Medio

    Specialisation in game design and interactive media.

  3. 2024 – 2025

    Advanced Program in Game Design & Interactive Content

    U-tad

    Game mechanics, systems, level design and pacing. Interactive prototypes and gameplay features in Unreal Engine 5, with professional design documentation.

  4. 2020 – 2024

    Higher University Degree in Video Game Design

    Universidad del Atlántico Medio

    Programming, Unity, Unreal Engine, 3D modelling and digital art: the technical and creative base for building interactive experiences.

  5. 2018 – 2020

    Higher Technical Diploma in Multiplatform Application Development

    IES El Rincón

    Higher vocational degree in software development: Java, JavaScript, Python and MySQL.

  6. 2015 – 2017

    Dual Diploma

    Academica International Studies

    Bilingual high school with an international programme.

Let's talk

I'm looking for a full-time position as a Game or Technical Designer. I'm based in Las Palmas de Gran Canaria (Spain) and available immediately. Write to me and I'll get back to you soon.

Send me an email

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